![]() Pointless? It only generates a couple hundred grams per second. So far I've found two polluted water vents, and a steam geyser. P.S.I'm around cycle 100, and am trying to look for a renewable source of water. Then you enclose the room and at a later stage you can clean up the remaining oxygen/polluted oxygen that is still in there. Instead of pumping it out, it should be sufficient to simply dig out some more spaces above the vent and wait til the hydrogen sifts out of the spaces you want to enclose. So the hydrogen should go somewhere else. But you are far from that stage.įinally, you might want to clear the atmosphere of the room before enclosing it. In the later game stages, you can employ more elaborate systems such as cooling pipes or steam generators to condense the steam. Cooling the steam directly with wheezeworts is not a practical solution though, since steam contains alot of specific heat energy. Outside of the chamber, you might want to place a few wheezeworts (cooling flowers) (or ice machines (if their current balance is not adjusted)) to reduce the impact onto the rest of your base. It might also be a good idea to keep a medium-size pool of water inside the room to act as a temperature exchange liquid, so that the steam is immediately in contact with a heat exchanging medium. However given the nature of the steam vent, this should not be impacting your base infrastructure, as long as you keep your distance from the steam vent when building temperature sensitive stuff such as farms. But with time it will bleed heat into the nearby areas, requiring cooling of them. In the early stages, this is simply established by not isolating the room too much. Since it is 125☌ with gold amalgam and the cool steam vent emits 110☌ steam, you should be covered. The room should not exceed the overheat temperature of the installed pump. ![]() So, as you can see, pressure should not be an issue.īut temperature exchange is necessary for this process to happen. The pump can then extract the water to any facility/tank you need it at. The room does not need to be isolated completely and the steam will quickly condense to water, which the room should have plenty of capacity for (1000kg per tile, instead of 1000g per tile for steam). Build a room of any size that has sufficient room for a pump (gold amalgam in early stages). You do not need to mind the air pressure too much. Is there a optimal or useful room design for containing and capturing a cool steam vent? For instance I have a really nice self-contained Electrolysis room design. Often times in the game if you get a really solid room design down you can copy and adapt it ad nauseam. In addition, I wonder if there is a particular room design that allows the water to condensate and/or cool more quickly. To try to disperse the heat as quickly as possible into the environment. ![]() I've tried both large and medium size rooms, it seems like you don't really want to try a really small room because the air pressure would get too high for the vent to blow as much steam and thus water as it normally would.Īlso I'm not sure if I should bother insulating the room to contain its heat or do the opposite. I believe that most gameworlds on average have about one or two cool steam vents, meaning that you will likely rely on one to provide water for your base's ecosystem.īut I'm not sure how big the room should be when capturing the steam from a cool steam vent. ![]()
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